Gaming is for the Girls: Kimmy Li and Jaye Watts, Women CEO's in a Male-Dominated Industry
The gaming industry has long been known as a man’s world. But these two CEO’s are changing the industry from the inside.
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With so many female and nonbinary gamers, and so little representation in the boardroom, it’s no wonder that video games are lacking in diversity, equity, and inclusion.
So which companies are taking the lead? And how will they fight for equity?
Download your FREE copy of this report to receive:
- Unique insights from two women CEO's in the gaming industry
- Ways in which women are taking the lead in a $256 billion industry, where 46% of the consumer base is made up of women
- Inspiration for future women CEO's!
Questions? Like what you see? Contact ccwomen@cmpteam.com.
We respect your privacy, by clicking "Download Your FREE Copy" you agree to having your details passed onto the sponsor who may promote similar products and services related to your area of interest subject to their privacy policy. You have the right to object. In addition, you will receive our e-newsletter, including information on related online learning opportunities. For further information on how we process and monitor your personal data, and information about your privacy and opt-out rights, click here. Download Your FREE Copy